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Overview

A shared room is a Murph conversation that more than one person can open at the same time. Turn sharing on, send the link to a teammate, and they land in the exact same conversation — full message history, live presence, and the ability to post their own messages alongside anything Murph says. Rooms stay inside your own account. Only people who already belong to your account can open a shared room link — there’s no cross-account sharing, and no way for someone outside your account to see or join.

One conversation, several viewers

Everyone who opens the room sees the same transcript and the same live updates — no copy-paste, no separate threads.

Private by default

A conversation starts private to the person who created it. Sharing is an explicit opt-in, and can be turned off again at any time.

Turning sharing on

Any Murph conversation can become a shared room. From the conversation you want to share, turn on the Share toggle in the Murph chat surface. Murph gives you a room link shaped like:
Send that link to a teammate. When they open it, they land in the same conversation with the full message history already loaded.
Only the person who started a conversation can turn sharing on — a private conversation isn’t visible to anyone else, so there’s no one else who could turn it on. Once a room is shared, any teammate who can open it can turn sharing off again, which makes the room private to its original owner.
Turning sharing off does not delete anything. The conversation and its history stay intact — teammates simply lose access until sharing is turned back on.

Who can join

Shared rooms are scoped to your account. A teammate can open a room link only if:
  • They’re signed in to the same account as the room’s owner.
  • The room’s sharing toggle is currently on.
There is no mechanism to share a room with someone outside your account, and no configuration that changes this. If someone from a different account opens your room link, they get the same “not found” response as anyone else who isn’t allowed to see it — Murph never reveals that the room exists.

Presence, mentions, and room messages

Once a room is shared, it behaves like a live chat rather than a static transcript. Presence. Everyone currently viewing the room sees who else has it open, with each teammate’s name and avatar. Presence updates live as people open and close the room — there’s no need to refresh. Two ways to send a message. The composer has two targets:
  • Ask Murph — sends your message to Murph, the same as any other Murph turn. Murph may respond, and your message is tagged with your name so teammates can see who asked.
  • Message room — posts a message to everyone currently viewing the room, without asking Murph anything. Use this to talk to teammates in the room without triggering a Murph response.
You can switch the default target for the whole conversation, or override it for a single message with a leading mention: While a room is open, the composer suggests @Murph, @room, and the names of teammates in your account as you type @, so you don’t need to remember exact names. Messages sent after sharing was turned on show the sender’s name and avatar. Older messages that predate this attribution show as a generic Teammate.

Finding your rooms

Your Murph conversation list separates rooms into two groups:
  • Live chats — shared rooms that currently have an active viewer, including you if you have the room open, with avatars showing who’s active.
  • Recents — everything else: private conversations, and shared rooms nobody currently has open.
The list refreshes automatically, so a conversation moves into Live chats as soon as a teammate opens it.

FAQ

No. Shared rooms are limited to people signed in to your own account. There’s no external sharing option.
Teammates who open the room see the full existing history, not just messages sent after sharing was turned on.
No. Anyone with room access can read the transcript and add new messages, but existing messages aren’t editable by other participants.
No. A room message (@room or Message room) doesn’t invoke Murph, so it doesn’t count as a Murph turn. Only messages sent to Murph do.
Yes, if you’re the conversation’s owner. Turning sharing off just makes the room private again — the conversation and its history are unaffected. Only the original owner can turn sharing back on, since a private conversation isn’t visible to anyone else.
Toggle sharing off from the room’s share control. The room becomes private again and the link stops working for others; history is kept.

Ask Murph

The full Murph assistant — setup, merchandising, analytics, and diagnostics.

Shared conversations API

The underlying endpoints for sharing, presence, and room messages.