> ## Documentation Index
> Fetch the complete documentation index at: https://docs.interchange.io/llms.txt
> Use this file to discover all available pages before exploring further.

# What you need for a GAM pilot

> The short checklist for testing a publisher Seller Account connected to Google Ad Manager

A good pilot should show that the Merchandising Agent can answer the kinds of
briefs the publisher wants to win, not just prove that a campaign can reach the
ad server.

Keep the execution focused: use one ad server, one or two buyers, a handful of
real brief–response pairs, and one no-spend campaign. Give the Merchandising
Agent enough inventory, signals, pricing, and selling guidance to make those
briefs interesting.

## What the publisher needs

* **A verified Seller Account** with the publisher's name and domain.
* **A Google Ad Manager connection.** Add the Scope3 service account as a GAM
  user with the access needed to read inventory and traffic the test campaign.
* **A separate sandbox advertiser.** Either create or designate one, assign it
  to the Scope3 service account, and map it for the pilot; or let Scope3 create
  **Interchange - Sandbox** by granting the service account advertiser-create
  permission. The no-spend test never uses a live or default advertiser.
* **Representative inventory.** Include the properties, placements, formats,
  and channels needed for the briefs the publisher wants to test. Do not limit
  the pilot to a generic run-of-site package if that is not what the publisher
  wants to sell.
* **Useful signals.** Turn the audience segments and contextual targeting the
  publisher already uses in GAM into signals the Merchandising Agent can use.
  Include enough to show how the offer changes for different briefs.
* **Useful sales material.** Give the Merchandising Agent enough to explain who
  the publisher reaches, why its properties and editorial contexts matter,
  which formats or sponsorships are distinctive, and what proof supports those
  claims. A media kit, audience cards, and case studies are more useful than a
  media-kit file on its own.
* **Pricing it can apply.** Set the currency and the price guidance that matters
  for the pilot: target prices or floors, when each price applies, and any
  audience, context, format, or sponsorship premium—and any minimum-spend rule—the
  test briefs should trigger. One generic CPM is not enough if the offers are
  meant to be different.
* **Basic selling choices.** Say which advertisers are not accepted, which
  creative formats are allowed, and whether the publisher wants to approve the
  brief or creative before trafficking.
* **Real brief–response pairs.** Supply three to five recent briefs the publisher
  actually received, together with the proposal or response it sent for each
  one. Choose examples that show different demand—for example broad reach, a
  valuable audience, contextual relevance, or a distinctive sponsorship—and a
  declined or no-fit brief if one is available. The examples may be sanitized,
  but keep the objective, audience or context, market, flight, budget, important
  constraints, recommended plan, price logic, and explanation of why it fit.
  Mark any pricing or availability that is no longer current. Use made-up briefs
  only when real examples are not available.
* **One test buyer.** Decide who will participate. Scope3 routes the no-spend
  campaign through the separate sandbox advertiser once one of the setup paths
  above is complete.
* **A billing choice.** Decide whether Interchange or the publisher will bill
  the buyer. If the publisher bills directly, an administrator for an existing
  buyer-owned account selects and approves direct billing on its Seller
  connection before a paid campaign. A sponsored buyer does not approve or
  change billing separately.
* **Discovery plus one executed test.** Check that the Merchandising Agent can
  return relevant, differentiated products for each agreed brief. Then take one
  proposal through campaign creation, creative review, GAM trafficking, and a
  simple delivery report.

<Note title="Direct billing does not change the inventory setup">
  The publisher connects GAM to its Seller Account, and its Merchandising Agent
  builds and sells products from that inventory. The publisher can still invoice
  the buyer directly. That changes who sends the invoice, not how inventory is
  connected or merchandised.
</Note>

## Read the response like a buyer

Run the real briefs again and compare the new response with what the publisher
actually sent. Ask five simple questions:

* Does it reflect the buyer's objective and constraints?
* Does it make a specific case for this publisher using relevant audience,
  context, selling points, or proof—not generic reach language?
* Is the plan coherent, with the right products, formats, price, currency,
  flight, and budget?
* Does it clearly state any missing capability, unsupported claim, or reason not
  to answer the brief?
* Could a seller send it after a quick factual review, rather than rewrite it?

If not, fix the missing inventory, signal, price guidance, or selling material
and run the same brief again.

## Only add these if the pilot uses them

* **AXE or emissions-specific delivery:** configure the additional GAM keys
  needed for that path when it is part of the pilot. Ordinary audience and
  contextual signals belong in the core pilot setup above.
* **Public buyer discovery:** complete the extra review and authorization work
  needed for a public marketplace listing. A named-buyer pilot can start
  privately.
* **Live GAM advertiser routing:** for paid activity, configure the live default
  advertiser or map the buyer to a dedicated advertiser. Neither is used by the
  no-spend sandbox campaign.
* **Paid delivery:** confirm the direct-billed buyer can be invoiced, or finish
  Interchange billing setup, before moving from no-spend testing to paid media.

## What Scope3 helps with

Scope3 connects GAM to the Seller Account, turns the selected inventory into
buyer-visible products, routes the sandbox test, provides the buyer-facing
agent, and helps run the test from brief to report. The publisher supplies the
inventory choices, commercial terms, creative rules, GAM access, sandbox setup
or create permission, and approvals.

## The pilot is complete when

* The Merchandising Agent produces relevant, differentiated products for the
  agreed briefs—not the same generic package every time.
* The products use the expected inventory, signals, formats, and pricing.
* The proposal answers the buyer's objective, explains why the plan fits, gives
  clear terms, and does not invent support the publisher has not supplied.
* The no-spend campaign and creative reach GAM under the **Interchange -
  Sandbox** advertiser.
* The publisher's approval choices are followed.
* Delivery can be read back in a simple report.

For the full production setup, use [Seller Account onboarding](/v2/setup/storefront-onboarding).
For a custom inventory feed or less-structured source, use the
[publisher onboarding starter kit](/v2/setup/publisher-onboarding-starter-kit).
For the two sandbox-advertiser setup paths, see
[Sandbox mode](/v2/features/sandbox#seller-ad-server-setup).
